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Wednesday, June 11. 2008
Main: Corresponding HQ StaffHead: Wizard's Petasos +1Body: Igqira WeskitBack: Prism CapeSub: Bugard Leather Strap +1Neck: Uggalepih Pendant or Elemental TorqueHands: Zenith MittsWaist: Hyorin Obi ( Iceday/Ice Weather bonus ) , Rairin Obi ( Thundersday/Thunder Weather bonus )Ear1: Moldavite EarringEar2: Magnetic EarringRing1: Snow RingRing2: Snow RingLegs: Sorcerer's Tonban ( Day bonus )Feet: Yigit CrackowsAmmo: Phantom TathlumIceday and Thundersday and two of my favorite ingame days. It's nice receiving the day bonus on two of the most important elements black mage has access to. The elemental obis especially help with this. The sorcerer's tonban also add a day bonus. I strongly urge anyone who has access to sea to at least pick up the ice and thunder obis. You can easily obtain these from farming. The pants are nice to have, but not necessary, as they come from dynamis. T.T
Wednesday, June 11. 2008
Main: Corresponding HQ StaffHead: Sorcerer's Petasos ( Elemental Magic Skill +10 )Body: Igqira Weskit ( Elemental Magic Skill + 5 , MaB +6 )Back: Merciful Cape ( Elemental Magic Skill +5 )Sub: Bugard Leather Strap +1 ( +1 int )Neck: Elemental Torque ( Elemental Magic Skill +7 )Hands: Wizard's Gloves ( Elemental Magic Skill +15 )Waist: Penitent's Rope ( +5 int )Ear1: Moldavite Earring ( MaB +5 )Ear2: Magnetic EarringRing1: Snow Ring ( +5 int )Ring2: Snow Ring ( +5 int )Legs: Mahatma Slops ( +8 int )Feet: Yigit Crackows ( +3 int , +2 MaB )Ammo: Phantom Tathlum ( +2 int )For bigger, badder mobs, I stack on my elemental gear. This is not to say that you want to use full out elemental gear for all higher level mobs! Some mobs you can get by with more MaB and intelligence. Others, it's almost required that you stack all of the elemental magic gear that you can. I remember fighting Kirin for the first time, back when I had very little in the way of Elemental Magic Skill gear. I noticed that my nukes were almost always getting full out resisted. However, when I started adding more to my elemental gear arsenal, I notice that I'm getting less and less resisted on him.So it pays to have a decent elemental gear setup! Especially if you're a part of an HNM ls. Less resists = Less wasted nukes = More MP = Happy Black Mage.For some higher level mobs, but not quite HNM's, weigh your options accordingly. I usually just toss on the Sorcerer's Petasos and leave the rest of the gear alone, but it's different for each person. If you get resisted a lot, stack on more elemental magic skill. If you don't get resisted, try your luck with more MaB and intelligence.
Wednesday, June 11. 2008
Standing Set and Beneficial Stats:Main: Corresponding HQ StaffHead: Wizard's Petasos +1 ( +5 int )Body: Igqira Weskit ( Elemental Magic Skill +5 , MaB +8 , Conserve MP +2 )Back: Prism Cape ( +5 int )Sub: Bugard Leather Strap +1 ( +1 int )Neck: Elemental Torque ( +7 Elemental Magic Skill ) when MP > 50% , Uggalepih Pendant ( +8 MaB ) when MP < 50%Hands: Zenith Mitts ( +5 MaC )Waist: Penitent's Rope ( +5 int )Ear1: Moldavite Earring ( +5 int )Ear2: Magnetic Earring ( conserve MP )Ring1: Snow Ring ( +5 int )Ring2: Snow Ring ( +5 int )Legs: Mahatma Slops ( +8 int )Feet: Yigit Crackows ( +3 int , +2 MaB )Ammo: Phantom Tathlum ( +2 int )Okkkkk. The meat and bones of Black mage. Simply put, it's always good to have a standard nuking set and an elemental set for higher level mobs. As you can see, there's not much to the standard set. All I really do is stack intelligence and MaB. Intelligence ensures that you have a higher base damage per nuke. MaB add's a percentage to that base damage. So like everything else, it's good to have a balance. Too much int and no MaB will mean your nukes deal generally more, but don't have the extra potential due to little to no MaB. Stacking MaB without intelligence means you're adding a percentage to very little base damage nukes. So it is imperative that you find a good balance between the two.I do admit, I'm missing a few pieces of gear that could increase my MaB. I'm working on my Novio earring, but the sorcerer's ring, I wouldn't think of buying right now. Just as with everything else, gear is very situational. I'm usually the one to take hate with my current setup, and forcing myself to be under 75% just wouldn't be to my advantage. However, for manaburn situations, it can be very fun to see how much you can push the limit to, so maaaaaybe I'll get one when I get more black mage gear. Also, the tamas ring I used to have, but I'm currently playing with a rajas ring. So stay tuned!
Wednesday, June 11. 2008
Main: Pluto's StaffSub: Bugard Leather Strap +1Head: Walahra Turban ( 5% haste )Body: Nashira Turban ( +5 Dark Magic Skill , 3% haste )Back: Merciful Cape ( +5 Dark Magic Skill )Neck: Uggalepih PendantHands: Zenith MittsWaist: Swift Belt ( 4% haste ) Ear1: Locquacious Earring ( Fast Cast )Ear2: Magnetic Earring ( Conserve MP )Ring1: Snow Ring Ring2: Snow RingLegs: Mahatma Slops ( +15 Dark Magic Skill )Feet: Rostrum Pumps ( fast cast )The dark setup is mainly for Drain, aspir, bio, and stun(just macro in thunder staff for stun). The two most important stats are dark magic skill, and haste. Dark magic skill ensures that you get a higher return on Drain and Aspir, as well as a higher damage per tick for bio II. Haste is very useful for moments where you need to cast a lot. Lowered recast time = more stuns, drains, aspirs. HNM's are a perfect example of when it's beneficial to have stun ready at almost all times. Haste can be useful for anything ranging from HNM's to aspir'ing crabs for MP.
Wednesday, June 11. 2008
Main: Kirin's PoleSub: Bugard Leather Strap +1 ( +1 mnd )Head: Wizard's Petasos +1Body: Errant Houppelande ( +12 HmP )Back: Prism Cape ( +5 mnd )Neck: Uggalepih PendantHands: Zenith MittsWaist: Penitent's Rope ( +5 mnd ) Ear1: Locquacious Earring ( Fast Cast )Ear2: Magnetic Earring ( Conserve MP )Ring1: Snow Ring Ring2: Snow RingLegs: Mahatma Slops ( +8 mnd )Feet: Rostrum Pumps ( +5 mnd , fast cast )This set is mainly for stoneskin. Simply put, the more mind you stack on, the more it adds to your stoneskin. Macroing in fast cast also helps to reduce the downtime between nukes. I would macro in mind rings as well, but inventory space limitations prevents me from doing so. Damn you SE...
Wednesday, June 11. 2008
Main: Pluto's Staff ( +10 HmP )Sub: Bugard Leather Strap +1Head: Wizard's Petasos +1 ( +1 HmP )Body: Wizard's Coat +1 ( +12 HmP )Back: Invigorating Cape ( +1 HmP )Neck: Beak Necklace +1 ( +10 HmP )Hands: Zenith MittsWaist: Qiqirn Sash +1 ( +3 HmP ) Ear1: Relaxing Earring ( +2 HmP )Ear2: Magnetic Earring ( +1 HmP )Ring1: Snow Ring Ring2: Snow RingLegs: Yigit Seraweels ( +2 HmP )Feet: Arborist Nails ( +1 HmP )Pretty self-explanatory. I just find whatever +HmP gear I can and use it. Genie gages also help, but the price isn't worth it for me, IMO.On a side note, why does my invigorating cape look like a hula skirt? <.>
Wednesday, June 11. 2008
Main: HQ Staff Appropriate for enfeebleHead: Igqira Tiara ( +10 enfeebling skill )Body: Wizard's Coat +1 ( +12 enfeebling skill )Back: Altruistic Cape ( +5 enfeebling skill )Neck: Spider Torque ( +5 enfeebling skill )Hands: Master Caster's Bracelets ( +7 enfeebling skill when outside nation control )Waist: Penitent's Rope ( +5 int ) Ear1: Locquacious Earring ( Fast Cast effect )Ear2: Magnetic Earring ( Spell interruption rate down 8% )Ring1: Snow Ring ( +5 int )Ring2: Snow Ring ( +5 int )Legs: Igqira lappas ( enfeebling magic skill +10 )Feet: Rostrum Pumps ( fast cast effect , +3 int )It's always good to have a decent enfeebling set, especially if you participate in dynamis or do a lot of soloing. Nothing pisses me off more than resisted sleeps or gravity. >.< HQ staves definitely help, if you can afford them. Also, make sure to stack enfeebling skill, as well as intelligence for black mage - related enfeebles (blind , bind , etc). Also, it's nice to stack fast cast effect, because you'll want to be able to sleep mobs as soon as you can. Also, spell interruption rate particularly helps if you are getting smacked while attempting to get an enfeeble off on the mob. Can't tell you how many time's this has saved my hide. T.T
Wednesday, June 11. 2008
Standing Set and Beneficial Stats:Main: Earth Staff ( VIT +4 , Physical Damage Taken -20% )Head: Sorcerer's Petasos ( MP +23 , Enmity -2 )Body: Sorcerer's Coat ( Refresh , Enmity -2 )Back: Cheviot Cape ( Physical Damage Taken -5% )Sub: Bugard Leather Strap +1 ( MP +10 )Neck: Uggalepih Pendant ( MP +20 )Hands: Zenith Mitts ( MP + 50 )Waist: Qiqirn Sash +1 ( MP +14 )Ear1: Locquacious Earring ( MP + 30 )Ear2: Magnetic Earring ( MP + 20 )Ring1: Snow RingRing2: Snow RingLegs: Yigit Seraweels ( HP + 25 , MP + 25 , evasion + 6 )Feet: Rostrum Pumps ( MP + 30 )Ammo: Phantom Tathlum ( MP + 10 )Probably the most important things to have while running around are defense, refresh andmovement speed, as Kanican's mentioned in his earlier posts. Other important things to have are a decent supply of MP and evasion. While I know Evasion of a black mage is already bad enough as it is, having that extra bit of evasion from the Yigit Seraweels might mean the difference between life or death.
Continue reading "Standing Set"
Wednesday, June 11. 2008
As per request, I'm posting my gear and macros for anyone that's interested.
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